Pages: [1] 2 3 4 |
1. WTS Several - 60 Day time codes (GTC's) 525 mil, Online/Secure Only - in Timecode Bazaar [original thread]
its up
- by Demos Q'algryph - at 2009.12.19 23:29:00
|
2. WTS Several - 60 Day time codes (GTC's) 525 mil, Online/Secure Only - in Timecode Bazaar [original thread]
..Bump ..
- by Demos Q'algryph - at 2009.12.19 23:07:00
|
3. WTS Several - 60 Day time codes (GTC's) 525 mil, Online/Secure Only - in Timecode Bazaar [original thread]
525mil - 60 Day GTC's Post your name here or contact me in game Secure transfer will occur quickly!
- by Demos Q'algryph - at 2009.12.19 21:57:00
|
4. WTB 2 60day 525mill - in Timecode Bazaar [original thread]
offer out
- by Demos Q'algryph - at 2009.12.19 21:32:00
|
5. WTB 1 x GTC 525mil - in Timecode Bazaar [original thread]
Done, thanks
- by Demos Q'algryph - at 2009.12.19 21:22:00
|
6. Its not looking good - in Corporation, Alliance and Organization Discussions [original thread]
The past many months have had some quality good fights to be honest. GF to everyone involved in the funzone regions. Thanks DFC leadership and m8's. It's a privilege to fly with you all. Plenty more to come to a theatre near you...
- by Demos Q'algryph - at 2007.10.18 22:36:00
|
7. test - in EVE Forum Experiments [original thread]
test
- by Demos Q'algryph - at 2004.11.23 03:47:00
|
8. test - in EVE Forum Experiments [original thread]
test
- by Demos Q'algryph - at 2004.11.23 03:47:00
|
9. removed - in EVE General Discussion [original thread]
removed - Sherkaner
- by Demos Q'algryph - at 2004.11.02 01:56:00
|
10. removed - in EVE General Discussion [original thread]
removed - Sherkaner
- by Demos Q'algryph - at 2004.11.02 01:56:00
|
11. Sensors are [RL] wrong - in Ships and Modules [original thread]
Is it so hard to imagine that frigates would have built in survivability measures to make them harder to target, thus allowing them to close on large battleships?
- by Demos Q'algryph - at 2004.07.13 21:39:00
|
12. Sensors are [RL] wrong - in Ships and Modules [original thread]
Is it so hard to imagine that frigates would have built in survivability measures to make them harder to target, thus allowing them to close on large battleships?
- by Demos Q'algryph - at 2004.07.13 21:39:00
|
13. Thinking about getting myself a Typhoon... - in Ships and Modules [original thread]
heh, I can run 2 large armor reps on a tempest, with 3 hardners almost forever. Sub 200 cap recharge. And do some kickass damage in that setup. I dont see ANY typhoon stright up wtfpning a well setup tempest. On a side note, Im kitting out a ran...
- by Demos Q'algryph - at 2004.07.03 07:51:00
|
14. Thinking about getting myself a Typhoon... - in Ships and Modules [original thread]
heh, I can run 2 large armor reps on a tempest, with 3 hardners almost forever. Sub 200 cap recharge. And do some kickass damage in that setup. I dont see ANY typhoon stright up wtfpning a well setup tempest. On a side note, Im kitting out a ran...
- by Demos Q'algryph - at 2004.07.03 07:51:00
|
15. Auto relaod pop up message failed - in Test Server Feedback [original thread]
Its not just this popup, its also the one you get when you target something as you come out of warp that needs to be changed. You come out of warp, try to target something, and get a message warp ops interferring...blah blah blah. You have to clic...
- by Demos Q'algryph - at 2004.06.24 00:04:00
|
16. Tempest Useless? - in Ships and Modules [original thread]
800 mm's have a pretty nice sweet spot at 15km or so, 80%+ hits, and with 6 of them you really can shred other ships. If there was a 20km webber it would be even better.
- by Demos Q'algryph - at 2004.06.23 15:21:00
|
17. Temptest set-up shield or armour tank - in Ships and Modules [original thread]
I dont see how you can call that a shield tank when you have 1 hardner and no cap recharge boosting equipment.
- by Demos Q'algryph - at 2004.06.21 13:20:00
|
18. Please remove missile highlight - in Test Server Feedback [original thread]
I constantly open-close the scanner window as it bugs, and shows 0 targets. Closing, reopening fixes it. Its worse with this patch, it used to happen very rarely, this patch Ive had it happen every system jump for 6-7 jumps in a row.
- by Demos Q'algryph - at 2004.06.19 15:35:00
|
19. Tempest Setups - in Ships and Modules [original thread]
You can fit 6 800 mm proj's, 2 siege, 3 armor hardners, a med and large armor rep, and have space for up to 5 tech2 cap rechargers, even a cap power relay if you want. Now it is a short range setup (15-25k for best dmg under new gun changes), but ...
- by Demos Q'algryph - at 2004.06.18 20:00:00
|
20. Shield booster nerf or BUG? - in Ships and Modules [original thread]
DPUs where supposed to give a shield boost effectiveness bonus. I think they are, but its not listed. With 3-4 PDUs and 2 shield amps, your penalties are stacking up, and your getting a negative bonus from the PDU. Wierd part is this was know on C...
- by Demos Q'algryph - at 2004.06.18 01:11:00
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |